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CNC Generals: The USA - Defense Tactics

The USA is more vulnerable to rushes because they have a higher cost to everything. With their scouting abilities though they can use what little funds they have to properly defend from any rush.

The Chinook Rush

As I stated in the USA rush section this is fairly easy to stop. If you scout his base you should be able to see what he is bringing. All you really need to stop this is a humvee and a missile defender. Run over the men and kill the dozer. If he gets lucky he might be able to kill your humvee with his own missile defenders so make two humvess and you will still be ahead economically.

The Humvee Rush

You should be able to see this one coming in which case you can just make your own humvee. You can also just use a couple missile defenders if he does not deploy his men. If he tries to run your men over his own rocket guys inside the humvee will do damage to the humvee when he gets close. If he deploys his men it basically becomes an Infantry war in which case flash bangs win.

The Comanche Rush.

This is easy to stop if you see it. If he makes an airfield first get the tow upgrade and a couple of humvees and the rush is stopped.

The Gattling/Flame tank rush

This rush can hurt the USA the most so make sure you see which way his tank is coming in. The best defense against this is crusaders. Crusaders will kill either tank with ease the only problem is the Gattling tank is faster. If you have two crusaders though you can easily cut it off. Just make sure to split them up and stay near your base. Missile defenders work but they will never catch a Gattling and you need 3 to kill one so stick with the tanks.

The Gattling Tank/Tank Hunter Rush

This rush is one of the hardest to defend as USA. The best thing you can do is get crusaders and rangers w/flash bang. I have done this a couple of games and it can become tedious. I move up rangers so he pulls back tank hunters and move up Gatts. I then pull back my rangers and send up the crusaders. He pulls back Gatts and brings up tank hunters etc. etc. If he does not have a good mix of both Gattling tanks and tank hunters you can simply suicide your units to kill one type of his and that works. You can also try attacking with both at the same time but that doesn't always go to well. Patriot batteries work well because it takes a lot of rockets to kill it but they can be avoided. Paladins can really help you also but you most likely will have already used your first point on spy drone.

The Bunker Rush

You should be able to see the dozer coming. Kill the dozer stop the rush.

The Technical Terrorist Rush

The best way to stop this rush is with a Comanche. It will kill everything and you will lose nothing also forcing him to make quads hampering his tank production. If you did not make an airfield though use a humvee with at least two rocket guys and one ranger. Just stay away from the terrorists.

The Tunnel Rush

Hopefully you can see the workers headed to your base. Simply intercept the worker with a humvee. If they get one up keep there rocket guys at bay with rangers and as soon as you have 3 tanks or so destroy the tunnel with your rangers close by.

The Double Arms Dealer Scorpion Rush

Get crusaders or paladins and keep making them. Make missile defenders also and put them in front of your tanks (spread them out) that way when he charges your tanks he uses all of his rockets to kill one of your missile defenders allowing you to win the tank battles. Watch out for attacks from the sides or the back of your base your drones should help keep an eye on his tank movement.

 

   

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