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RED ALERT: ALLIED AIR AND SEA
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Slow...moving...death...
Ultimate firing range (but inaccurate), very deadly weapons, but can be
a slitting duck to a submarine. It has no depth charges, so protect
your investment with Destroyers or Gunboats |
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Good against aircraft, any
water craft, and buildings. Bad against vehicles, and infantry.
The seeking missiles and double depth charges are the pride and joy of
this ship. |
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Little, but good at destroying
buildings, vehicles, and water craft. The armor is very bad though. |
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Transport your troops, infantry
and vehicles, with this ship. It can carry only 5 units. |
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Your only attack aircraft.
It rips through buildings extremely well; it just does not on infantry.
It is good in numbers. |
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Your air transport. It
can only carry 5 infantry, though. |
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