|
|
This is the structure
that makes your other buildings. |
|
Gives more power
than the Power Plant and has more hit points. |
|
You need this to power the
AA-Guns, radar dome, and the rest of your base. Units will be made
slower when you have low power. |
|
This is where the ore from
the Ore Truck gets smelted for use. You need this to survive. |
|
This replaces the flag on the
sidebar with a map that you have traveled for ease of viewing units.
It shows your units and buildings with your color and the enemy as their's. |
|
This makes all of your infantry,
but it is well armored. Still, protect it and train infantry.
Infantry is the backbone of a good attack. |
|
Prevent any non-tracked vehilce
or infantry from entering your base with a cheap sandbag. |
|
To prevent vehicles and infantry
alike from entering your base, use this. It may cost more than a
sandbag, but a tracked vehicle can't get through this without blowing it
up. |
|
This rips through infantry
faster than he/she can scream bloody murder. But it does hardly nothing
against a vehicle. |
|
Same as the Pillbox, but costs
more, has more armor, and is harder to spot. |
|
Use this against tanks as an
automatic defense. But it doesn't do much against infantry. |
|
It makes the Longbow Helicopter,
which is good in numbers. |
|
This may need power to run, but it is the ultimate air defense!
Make sure to repair it if it gets damaged in an attack, for it is a popular
air/ground target. |
|
Beam me up!! This will
send any vehicle or ship anywhere else for 3 minutes. Don't send iron curtained, nor Demo Trucks, it won't work. (The Demo Truck blows up
right in your face.) |
|
This makes your vehicles, and
is a popular target of enemies. So make sure it has all its life
at all times. |
|
It takes a lot of power, but
it allows you to make more advanced units. Make sure to protect it,
because it has little armor and if a GPS Satellite is in space, it won't
be anymore. (unless you have more than 1 Tech Center.) |
|
Don't let your enemy catch
you with your pants down, stop the enemy from seeing your base with
this device. |
|
|
This will fully repair one unit at a
time, which takes up credits. |
|
A popular target, this will
make and repair navel units. |



|
These can fool the enemy, they
will destroy the fakes, leaving you time to mass a defense. These
can take very, very little damage, that is why they are cheap. |
|
This will send
up a satellite so you can see the whole battlefield without sending units
on suicide missions. |
|
Send your units
into the enemy's base the back way so they can be caught with their guard
down. If your unit survives, it will cronoshift back in 3 minutes.
You can't send infantry, demo trucks, or iron curtained units through.
The infantry will die, and the demo truck will explode. The iron
curtained unit will go nowhere. |