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RED ALERT 2: SOVIET UNITS

Infantry Name: Tech Level: Infantry Description:
Conscript 1 He is the basic soldier of the Soviets.  But he is half as strong as his Allied Counterpart, the GI infantry.
Engineer 2 Only one is needed to capture enemy buildings, can heal your building to full, and is very slow.
Flak Trooper - Good for attacking air and ground units, but is no good against infantry.
Attack Dog 4 Can sniff out, and kill spies, as well as all other infantry.
Tesla Trooper 6 Tesla in a man.  He hasn't got much armor, but can plow though tanks, infantry and pretty much any ground target.  3 of these guys can Super-Charge a Tesla Coil to give the coil more power!
Crazy Ivan 7 A crazy guy that will attach a bomb onto almost anything!  To blow up a bridge, have him dynamite the bridge hut.
Yuri 9 Yuri can steal enemy units and make them under your control.  He can control anything except: Attack Dogs, Chrono Miners, War-Miners, aircraft, or other Yuri units.  Be wary, if Yuri is killed, all of his controlled units will go back to its original team.  He can also "boil" minds within a small radius by double-clicking on him.
Vehicle Name: Tech Level: Vehicle Description
War Miner 1 This is what you use to collect ore.  Yes, it does have a weapon on it, however, only ground infantry have anything to fear from it.  So protect it with other units as well.
Rhino Tank 3 This is the nemesis of the Allied Grizzly tank.  It is larger and slower than the Grizzly, but a lot more powerful, and a nice building desroyer.
Armored Transport 3 A transport that goes over land and sea. Awesome if Iron Curtained and if you have Demo-trucks in them...hehehe
Infantry Fighting Tank (IFV) 4 This unit cannot be built with a Soviet War Factory, however if you acquire an Allied War Factory, you can make some great weapons with them:
 
IFV + Conscript or Psi Commando - Gun IFV + Crazy Ivan or Terrorist - Mega-bombs IFV + Desolator - Radiation gun IFV + Engineer - Repair vehicle IFV + Yuri - Mind control gun IFV + Tesla Trooper - Tesla charge IFV + Flak Trooper - Flak gun
Typhoon Attack Sub 4 This submarine is a powerful naval unit.  It won't appear on enemy radar, however, it can't attack land units.
Flak Track 5 An APC that can attack the air and ground.  Very nifty.
Terror Drone 5 These fast, spider-like things are good scouts.  But the thing these are really built for is to go into the enemies vehicles and destroy them from within.  The way to stop these things is to get the vehicle repaired. (Service Depot or IFV-engineer)
V3 Rocket 6 Long range vehicles that move slow, and don't have much armor.  But they are deadly, if used with some other vehicles that can take the damage.
Dreadnought 7 A very long range ship with armor.  A very deadly "shark" in the water.
Kirov Airship 7 Don't think that because it is slow that it is harmless.  Your base will be destroyed right in front of you in seconds.  These things have a strong defense and bombs that'll make dust out of your base very fast.
Apocalypse 7 The Mammoth Tank, only smaller, and more powerful.  It dishes out damage as well as it takes it in.
Desolator 8 A strong boat with a long range.  Very deadly if used correctly.
MCV 9 Make this to expand your base into other areas and speed up production.
   

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