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This supplies power to you base. Without
it, you can't charge up the EMP pulse or use the Firestorm Defense. |
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This converts ore into credits in which you use
to make your base and units. If it is destroyed, any ore in it will
come out. |
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This is where you create and train
infantry. It also enables you to create base defenses. |
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Add this to the power plant to get more
power! You can only make 2 of these per power plant. |
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This fixes up vehicles and
helicopters. But you will need Tiberium to do this. It is much
better to repair one vehicle at a cheap price than making a new one. |
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This will hold an excessive amounts of
Tiberium. |
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This will project a map version of the areas
you traveled. It will show anything in a map version. |
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These gates only let
your units in, keeping enemies out. It goes great with walls. But
be careful. If you enter your base through one of these gates, it takes
a few seconds to go back up, allowing enemies to enter. |
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This will prevent certain units
that can't destroy walls from entering your base. |
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You can put a Vulcan cannon, which is effective
against infantry, and some vehicles. Or you can put an RPG upgrade
on it. It has long distance, and will very effectively kill infantry
and vehicles. Or put a SAM upgrade, which will destroy aircraft. |
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The standard weapon to be
put on the Component Tower. It is really only moderately good at
destroying ground units. |
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This is much more powerful
than the Vulcan Cannon against anything, infantry and vehicles. But
it only shoots ground units. |
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This is put on the component
tower to destroy enemy aircraft. |
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This allows you to build vehicles, so don't
lose it to the enemy. |
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This allows you to make the
more complex buildings, like the GDI upgrade center and Firestorm
Generator. |
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This allows you to build 2
things on it: An Ion cannon uplink, or a Seeker control. |
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This will prepare and launch
the Hunter-seeker Droid, which will pick an enemy target, and destroy it. |
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This will allow you access
to the GDI's Ion Cannon. This will lock on to a target of your
choice, and destroy it, no matter what it is! |
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This allows you to make
Firestorm wall sections. These walls make a force field that is infinitely
high, destroying anything on contact, including missiles, and
Hunter-seeker Droid. |
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This, when active, creates
an impenetrable force field infinitely high. And the cool thing is,
you can shoot out, but they can't shoot in. But be careful when activating
it; if a unit is on the wall when activated, that unit will die. |
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This allows you to build
helicopters. This will also reload the helicopters that need it. |
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This is nifty. If your not ready to get
attacked, or don't want to have to deal with enemy vehicles, use
this. It will freeze any vehicle right in its tracks. But, of
course, all good things must come to an end... |
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Use this to prevent Subterranean vehicles from entering
your base. Even if part of the pavement block is unable to be put
down (marked by red), the rest will go down. |