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TIBERIAN SUN: NOD UNITS

Here you will find someinformation on some of the units of the Brotherhood of NOD.

NOD INFANTRY

He is the basic well rounded infantry unit.  You could be surprised at what a big group of these infantry can do.

He fires rockets and destroys vehicles, structures, and aircraft with great efficiency (they are not very strong against infantry).  They are slower because of the heavy rocket launcher, but are better armored.


Engineer

He repairs buildings, bridges, and captures enemy buildings.  But he runs slow, very slow.

Heavy armor, and a mutant without a true mind, these guys also have a high-power pulse rifle.  The cool thing about these guys is that they don't stop when their hit points hit zero; they lose their legs, but they keep on killing.  And he can heal in Tiberium too, even when legless.   

This guy is the mind-less killer!  He is expensive, and you can only use one on the battlefield, but he packs enough firepower to destroy an entire base on his own!  He acts like the Cyborg and loses his legs before destroyed.  He also heals in Tiberium.

He can only steal vehicles.  What am I saying, that's good!  He can heal in Tiberium, except when in a vehicle.  And when the vehicle is destroyed, out he comes, ready to steal again.

NOD VEHICLES

This unit will collect your Tiberium, so don't let it get hurt; however it will heal itself half-way on its own.  And yes I know, this is the GDI icon...
To be honest, I never fully appreciated Tiberian Sun to be able to give more advice on the remaining units, so either read the manual, or visit the CnC Source, one of our affiliates.
   

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