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TIBERIAN
SUN: NOD UNITS
Here you will find someinformation on some of the units of the
Brotherhood of NOD.
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NOD INFANTRY
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He is the basic well
rounded infantry unit. You could be surprised at what a big group of these
infantry can do. |
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He fires rockets and
destroys vehicles, structures, and aircraft with great efficiency (they are not
very strong against infantry). They are slower because of the heavy
rocket launcher, but are better armored. |
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Engineer |
He repairs buildings, bridges, and captures
enemy buildings. But he runs slow, very slow. |
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Heavy armor, and a mutant without a true mind, these guys also
have a high-power pulse rifle. The cool thing about these guys is that
they don't stop when their hit points hit zero; they lose their legs, but they
keep on killing. And he can heal in Tiberium too, even when
legless. |
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This guy is the mind-less killer! He is expensive, and
you can only use one on the battlefield, but he packs enough firepower to
destroy an entire base on his own! He acts like the Cyborg and loses his
legs before destroyed. He also heals in Tiberium. |
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He can only steal vehicles. What am I saying, that's
good! He can heal in Tiberium, except when in a vehicle. And when
the vehicle is destroyed, out he comes, ready to steal again. |
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NOD VEHICLES
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This unit will collect your Tiberium, so don't let it get
hurt; however it will heal itself half-way on its own. And
yes I know, this is the GDI icon... |
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To be honest, I never fully appreciated Tiberian Sun to be able to give
more advice on the remaining units, so either read the manual, or visit
the CnC Source,
one of our affiliates. |
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