|
| |
YURI'S
REVENGE: YURI'S STRUCTURES
|
Unit: |
Cost: |
Description:
|

Gattling Cannon |
1000 |
This base defense
functions as an anti-air and anti-ground weapon. It has a longer range
against air units than ground units, so be careful when planning an air raid. The Gattling Cannon uses variable firing rates, which means
that the longer an it is concentrated on a unit, the faster the unit dies.
It's weakness is that its vulnerable to hit-and-run tactics
as well as fast assaults, but the Gattling Cannon is overall a very effective
base defense weapon. |

Psychic Dominator |
5000 |
Want a structure
that can permanently bring any mind-controllable unit to your side?
The Psychic Dominator may be expensive, but it is worth the buck. After the countdown, the Psychic Dominator
can send out an "ultra-concentrated mass brainwave" that can quickly and
permanently engulf all units in the
targeted area. Then make the units that you now have to do what you
please. Unfortunately, their are some limitations. The
only units not affected are friendly units, units that are psychic-immune,
and units inside urban combat buildings or tank bunkers. |

Yuri’s Barracks |
??? |
Made to look like
Yuri,
the barracks will produce members of your Psychic Infantry. |

Grinder |
600 |
The Grinder is a
pretty cool structure. With it, you can send in any mind-controlled
unit and turn them into raw materials to use to make your forces.
Your using the enemy to make money, what could be better? |

Bio Reactor |
600 |
The Bio Reactor is
Yuri's standard power plant. Something that makes this power plant stand
apart from the others, is that you can place up to 5 infantry into each
Reactor to add +20 in power. A neat trick is to capture enemy units
and put them into the reactor. And the enemy units will remain inside
until the Bio Reactor is destroyed. Then the freed units will appear,
instantly controllable by their original owners. |
|